Artemis Fowl: The Graphic Novel
Artemis Fowl: The Graphic Novel

Series: Artemis Fowl Graphic Novel Vol. 1   

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Annotation: When a twelve-year-old evil genius tries to restore his family fortune by capturing a fairy and demanding a ransom in gold, the fairies fight back with magic, technology, and a particularly nasty troll.
Catalog Number: #21867
Format: Perma-Bound Edition
All Formats: Search
Special Formats: Graphic Novel Graphic Novel
Copyright Date: 2007
Edition Date: 2007
Illustrator: Rigano, Giovanni,, Lamanna, Paolo,
Pages: 112
Availability: Indefinitely Out of Stock
ISBN: Publisher: 0-7868-4882-0 Perma-Bound: 0-605-16564-5
ISBN 13: Publisher: 978-0-7868-4882-9 Perma-Bound: 978-0-605-16564-9
Dewey: Fic
Dimensions: 23 cm.
Language: English
ALA Booklist
Colfer's Artemis Fowl (2001) gets gussied up in a new graphic novel version. Twelve-year-old Artemis' criminal character and raison d'être remain unchanged from the original story, but this adaptation condenses the subtleties, while beautifully rendered watercolor artwork lends sophistication to the premise. Fairy and human asides are rendered in differently colored  boxes, making reading easier, but the book is so tightly bound that some of the artwork is compromised and some of the speech balloons are hard to see. Crossover appeal for fans of the print version may be tenuous, but this will introduce the child-villain to readers who haven't yet caught the allure of the popular series.
Horn Book
A twelve-year-old criminal mastermind, Artemis Fowl brings the fairy folk to their knees when he kidnaps one of their own. The self-conscious revisioning of the fairy world as a sort of wisecracking police force occurs throughout the novel, stealing focus from the one truly intriguing character, Artemis himself. There's a lot of invention here, but it's not used enough in service to the story.
School Library Journal
Gr 5 Up-Adapted from the fantasy book of the same name, this graphic novel is beautifully illustrated and should prove an enjoyable read to fans and newbies alike. Diabolical 12-year-old genius Artemis Fowl is troubled by his father's disappearance, his mother's descent into madness, and the depletion of the family wealth. Determined to solve at least one of these problems, he hatches a brilliant plan to crack the secrets of the fairy world. Excellent use of color and shading gives the panels a tremendous sense of light with enchanting effect. Characters are expressively brought to life with fun, exaggerated style. A great addition is the inclusion of "files" from the fairy police force, with mug shots of criminals/monsters.-Dawn Rutherford, King County Library System, Bellevue, WA Copyright 2008 Reed Business Information.
Word Count: 12,085
Reading Level: 3.6
Interest Level: 5-9
Accelerated Reader: reading level: 3.6 / points: 2.0 / quiz: 123264 / grade: Middle Grades
Reading Counts!: reading level:5.6 / points:9.0 / quiz:Q38149
Lexile: 760L
Guided Reading Level: Y
Fountas & Pinnell: Y

In 2001, audiences first met and fell in love with a twelve-year-old criminal mastermind named Artemis Fowl. Since then, the series has sold over seven million copies in the United States alone. Now, this phenomenally successful series is being translated into a graphic novel format. Eoin Colfer has teamed up with established comic writer Andrew Donkin to adapt the text. For the first time, rabid fans will be able to see what Foaly's tin hat looks like; discover just how "Beet" Root got his name; and of course, follow their favorite criminal mastermind as he plots and connives in action-packed, full-color panels.

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