Video Gaming
Video Gaming
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Annotation: Discusses the history, technology, and innovations associated with the video gaming industry.
Catalog Number: #30343
Format: Library Binding
All Formats: Search
Copyright Date: 2009
Edition Date: 2009
Pages: 32 pages
Availability: Available
ISBN: 1-602-79218-6
ISBN 13: 978-1-602-79218-0
Dewey: 794.8
LCCN: 2008014184
Dimensions: 25 cm.
Language: English
Bibliography Index/Note: Includes bibliographical references (page 31) and index.
Word Count: 3,428
Reading Level: 5.8
Interest Level: 4-7
Accelerated Reader: reading level: 5.8 / points: 1.0 / quiz: 124409 / grade: Middle Grades

Video games have come a long way since Atari launched Pong back in 1971. The Innovation Library helps expose students to the important concept of innovation. With the pace of change in the video game industry, even the youngest student has seen the impact of innovation on games that they enjoy.

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