Calling All Minds: How to Think and Create Like an Inventor
Calling All Minds: How to Think and Create Like an Inventor
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Annotation: Explores how to experiment and how to think about science, encouraging readers to create things by using their imaginations.
Genre: [Other sciences]
Catalog Number: #187509
Format: Perma-Bound Edition
Common Core/STEAM: STEAM STEAM
Publisher: Penguin
Copyright Date: 2019
Edition Date: 2019
Pages: 228 pages
Availability: Available
ISBN: Publisher: 1-524-73822-0 Perma-Bound: 0-7804-5378-6
ISBN 13: Publisher: 978-1-524-73822-8 Perma-Bound: 978-0-7804-5378-4
Dewey: 507.8
LCCN: 2017027602
Dimensions: 23 cm.
Language: English
Reviews:
ALA Booklist
Grandin, renowned as a scientist, author, and adult with autism, has created a miscellany in which she claims to share "the soul of invention." To do this, she integrates anecdotes from her life as a curious tinkerer with stories of important inventions and activities, such as pairing the history of paper and scissors with instructions for making paper snowflakes. Organized by broad categories ("Things Made of Wood," "Things That Fly," etc.), the book touches on ideas such as the Fibonacci sequence and optical illusions, encourages creativity by making a water bomb or a plant stand, and provides short background on additional inventions from crayons to hydraulic jacks. Famous inventors are profiled, from Gutenberg to the Wright brothers, who she thinks "might today be diagnosed as somewhere on the autism or Asperger's spectrum." To all of that, she tosses in references to the Flying Nun and golf ball dimples. The design is dull, dated, and distant, with reproductions of patents and portraits of dead white men, but the myriad topics and personal text are certainly mind-expanding.
Horn Book
In chapters that focus on materials, machines, and optical illusions, Grandin encourages readers to use creative thinking to explore, invent, and see the world differently. Step-by-step instructions for projects such as stereoscopes, kites, and homemade stilts are woven around Grandin's reminiscences of her own tinkering and historical profiles of inventors and their inventions. Numerous patent application illustrations and historical photographs are included. Bib., ind.
Kirkus Reviews
Celebrated inventor Grandin shares her experiences and insights into her processes of tinkering and building, offering excellent advice to aspiring young inventors for realizing their own innovative ideas.Grandin explores the history of inventions from the ancient to the contemporary, the science behind them, and the steps various people took to create and improve upon ideas as they evolved, and she also suggests ways in which young inventors can think about and understand what it means to innovate. What makes Grandin's narrative particularly engaging are the many anecdotes she shares about her own childhood fascination with questioning, investigating, building, and inventing. She shares how her autism enabled her to see things in unique ways, paving the way for her innovative work in animal behavior. Grandin describes herself as a visual, "bottom-up thinker," the type of scientist who gathers data and then arrives at a hypothesis. She passionately encourages young people to use their imaginations, stressing inquisitiveness and open-mindedness as the keys to problem-solving as well as the importance of tactile experiences and hands-on experimentation. Included in the text are 25 kid-friendly projects to help develop those skills. Mixing history, science, and memoir makes for an occasionally digressive narrative that is sometimes unwieldy but never boring. An impassioned call to look at the world in unique ways with plenty of practical advice on how to cultivate a curious, inquiring, imaginative mind. (diagrams, photos, bibliography) (Nonfiction. 8-12)
Publishers Weekly
Grandin, an animal scientist and spokeswoman for the autism community, offers a guide to two dozen projects grouped into five sections-paper, wood, levers and pulleys, objects that fly, and optical illusions-to make at home with commonly found materials. Detailed step-by-step instructions and drawings accompany each project, which include a puppet theater, a kite, a wooden sailboat, and a stereoscope. Included within each section is historical background on inventors from the past and inventions of note. A self-styled inventor, Grandin employs a clear, direct style-though her vocabulary may be somewhat advanced for the target audience. She provides humorous childhood recollections, reflections on the creative process, and thoughts on how experimentation is essential to discovery. Referencing how she was often teased as a child for being different, she advocates for intellectual diversity: -Though our brains may work in different ways, there is no limit to the kinds of contributions we can make.- Grandin offers a nuanced perspective on the qualities of a successful inventor-notably, a sense of wonder and curiosity, careful observation, and the willingness to learn from mistakes. Ages 8-12. (May)

Starred Review for Kirkus Reviews
Celebrated inventor Grandin shares her experiences and insights into her processes of tinkering and building, offering excellent advice to aspiring young inventors for realizing their own innovative ideas.Grandin explores the history of inventions from the ancient to the contemporary, the science behind them, and the steps various people took to create and improve upon ideas as they evolved, and she also suggests ways in which young inventors can think about and understand what it means to innovate. What makes Grandin's narrative particularly engaging are the many anecdotes she shares about her own childhood fascination with questioning, investigating, building, and inventing. She shares how her autism enabled her to see things in unique ways, paving the way for her innovative work in animal behavior. Grandin describes herself as a visual, "bottom-up thinker," the type of scientist who gathers data and then arrives at a hypothesis. She passionately encourages young people to use their imaginations, stressing inquisitiveness and open-mindedness as the keys to problem-solving as well as the importance of tactile experiences and hands-on experimentation. Included in the text are 25 kid-friendly projects to help develop those skills. Mixing history, science, and memoir makes for an occasionally digressive narrative that is sometimes unwieldy but never boring. An impassioned call to look at the world in unique ways with plenty of practical advice on how to cultivate a curious, inquiring, imaginative mind. (diagrams, photos, bibliography) (Nonfiction. 8-12)
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Starred Review for Kirkus Reviews
ALA Booklist
Horn Book
Publishers Weekly
Bibliography Index/Note: Includes bibliographical references (pages [223]-228) and index.
Word Count: 30,969
Reading Level: 7.6
Interest Level: 4-7
Accelerated Reader: reading level: 7.6 / points: 5.0 / quiz: 195078 / grade: Middle Grades
Reading Counts!: reading level:9.5 / points:10.0 / quiz:Q73536
Lexile: 1060L
Guided Reading Level: Y
Fountas & Pinnell: Y
Introduction

My road to becoming an inventor and animal scientist began in boarding school. I attended my classes, but I was more interested in the horses than anything else. I was lucky because both my mother and the school's headmaster encouraged me to learn everything I could about animals and science, and my teachers allowed it as long as I was on time for classes and meals and took care of the horses. In addition to riding, that meant grooming, feeding, and mucking out the stalls. Summers at my aunt's ranch were also extremely important; I spent all my time with the cattle and horses learning everything I could about their behavior and how to communicate with them. Another influence was John C. Purves, my maternal grandfather. He was an inventor and one of the great role models in my life. When I was a child, I asked him endless questions about the world around, such as Why do the tides on the seashore go in and out?

Another reason I became a scientist, which I didn't figure out until I was older, is that I'm a visual thinker. I organize the world through pictures, and my mind references words through series of visual images. If someone says "dog," my mind calls up each dog I have ever seen. As I got older, I could picture how things worked in vivid visual detail and in three dimensions. It was like running a film in my head. Eventually, I could actually test run equipment in my imagination. I could see things that clearly. It's considered "normal" to use a combination of visual and verbal skills to express thoughts and ideas, but in my experience there is no "normal."

When I was diagnosed with autism (as a child in the 1950s), most people didn't really know what it was or the different ways it affected people. Now, we say that a person is "on the autistic spectrum," which can mean many things. They may have normal speech, or they may never learn to speak at all. I was a late talker, I hated being hugged or held, and I was often in my own world. I had so much difficulty sitting still that Mother used to say to me, "Go outside and run the energy out of you!" I also couldn't stand sudden sounds or any clothes that were too scratchy, and I would become very agitated when my world was changed in any little way. Others rock back and forth all the time or need to spin themselves around and can't pay attention. Many can be socially awkward and unable to make eye contact, yet can have successful careers in tech companies, industrial design, the arts, or a job that requires attention to detail. Some develop special skills at a very advanced level, often in the areas of mathematics, art, computers, or music. Some great scientists and inventors were probably on the autism spectrum.

Autism is not "one size fits all." The more we learn about "the spectrum" (the range of abilities and deficits an autistic person may have), the more we will understand different kinds of minds and how important different kinds of thinkers are--especially where creativity, innovation, and invention are concerned. I like to think of myself and other people who are different kinds of thinkers on a human spectrum. Though our brains may work in different ways, there is no limit to the kinds of contributions we can make.

I got teased a lot in school because my social skills weren't all that great. I knew I didn't fit in, but I didn't know why. The kids called me "tape recorder" because I repeated things over and over in a kind of monotone voice. I cared more about working on science projects and making fancy horse bridles than about the high school dance. Kids still get teased today for differences. Today, I would probably be called a nerd or a geek. Though it's also true that nerds and geeks tend to win Nobel Prizes and run Silicon Valley.

Teachers and parents worry about the quirky kid who draws all day or the one who cares only about insects. They want kids to be well-rounded, but those single-minded kids may grow up to create and do incredible things if we encourage them to pursue their interests. At least that's what happened with me. My love of horses and cattle as a teen became the basis of my career as an animal scientist. No question. However, the main reason I also became an inventor is simple: Ever since I was a child, I've always loved making things and working with my hands. If one of my projects failed, I would experiment for many hours until I got it to work.

When I was young, my mother let me use every kind of material from around the house to create my experiments, from her old clothes and scarves to the cardboard inside my father's shirts when they came back from the cleaners. That cardboard was treasure! I could make a million things with it: building blocks that became forts, dioramas, models, and jumping jacks. I loved taking things apart and putting them back together, or making new inventions out of the pieces. You'll find lots of these projects in this book, but I also encourage you to experiment and design your own. Remember: instructions are only guidelines. Sometimes my students will come to me very upset because they followed the directions to an experiment perfectly, but it didn't produce the desired result. I tell them the same thing: you have to experiment with the experiment!
If I had to boil this book down, my message would be this: Make Things.

▷ ▷ ▷

The future holds many crucial challenges such as understanding the impact of climate change, curing diseases, and ending hunger. We need all kinds of minds if we are going to figure how to adapt. If we lose the ability to make things, we will lose a whole lot more. We need people who can cast iron and chemists who can create new materials that are lighter and stronger than metal. We need new storytellers, filmmakers, musicians, and artists. And we need new technologies to explore the future, including a deeper and more complex understanding of the earth and the ocean and the galaxies.

There is no better way to start than by making things of your own design. All the projects I made when I was young contributed to the inventions I've made throughout my life. And they have given my life meaning. I hope these projects and the ones you create will do the same for you.

Excerpted from Calling All Minds: How to Think and Create Like an Inventor by Temple Grandin
All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.

From world-renowned autism spokesperson, scientist, and inventor Temple Grandin -- a book of personal stories, inventions, and facts that will blow young inventors' minds and make them soar.

Have you ever wondered what makes a kite fly or a boat float? Have you ever thought about why snowflakes are symmetrical, or why golf balls have dimples? Have you ever tried to make a kaleidoscope or build a pair of stilts?

In Calling All Minds, Temple Grandin explores the ideas behind all of those questions and more. She delves into the science behind inventions, the steps various people took to create and improve upon ideas as they evolved, and the ways in which young inventors can continue to think about and understand what it means to tinker, to fiddle, and to innovate. And laced throughout it all, Temple gives us glimpses into her own childhood tinkering, building, and inventing.

More than a blueprint for how to build things, in Calling All Minds Temple Grandin creates a blueprint for different ways to look at the world. And more than a call to action, she gives a call to imagination, and shows readers that there is truly no single way to approach any given problem--but that an open and inquisitive mind is always key.

Praise for Calling All Minds:

"An impassioned call to look at the world in unique ways with plenty of practical advice on how to cultivate a curious, inquiring, imaginative mind." —Kirkus Reviews

"Both practical and inspirational, this useful book describes an overall approach to viewing the world creatively, as exemplified by the numerous projects and supporting material provided here." —VOYA

"Grandin offers a nuanced perspective on the qualities of a successful inventor—notably, a sense of wonder and curiosity, careful observation, and the willingness to learn from mistakes." —Publishers Weekly


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