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Choose Your Own Adventure is back!
18 Updated Classics!

#1 The Abominable Snowman
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#1 The Abominable Snowman

Catalog Number: 12564

You and your close climbing buddy are on an expedition to the Himalayas of Nepal to search for the Abominable Snowman. Your friend goes missing. Do you press ahead in the storm to find him, or stay at base until the bad weather passes?

Number of Endings: 28
#2 Journey Under the Sea Larger View #2 Journey Under the Sea

Catalog Number: 12565

You are a highly experienced deep sea explorer searching for the lost continent of Atlantis. When your experimental dive craft reaches as far as the cable allows, will you cut loose or leave in your pressurized suit to explore further?


Number of Endings: 42
#3 Space and Beyond
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# 3 Space and Beyond

Catalog Number: 12566

Born aboard a deep space cruiser on a dangerous research mission, you have to choose your home planet. Even though your parents' home planets are similar, they are different enough that your choice will have a huge effect on your life.

Number of Endings: 42
#4 The Lost Jewels of Nabooti
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#4 The Lost Jewels of Nabooti

Catalog Number: 12567

The legendary Jewels of Nabooti have been stolen from a museum in Paris. People in your own family have died trying to protect these jewels. Now, you must help, but is it worth risking your life? Can you trust those who offer to help?

Number of Endings: 38
#5 The Mystery of the Maya
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#5 The Mystery of the Maya

Catalog Number: 12568

Your friend mysteriously disappears on assignment in Mexico searching for clues to the sudden collapse of the Mayan civilization. Are the practices of the Maya alive and well, including human sacrifice?

Number of Endings: 39
#6 House of Danger
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#6 House of Danger

Catalog Number: 12569

When a shocking, anonymous caller begs for help from the site of an ancient Civil War prison that burned to the ground, your psychic radar tells you that you don't have a moment to lose. It also tells you that someone or some thing inside is very, very EVIL!

Number of Endings: 42
#7 Race Forever
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#7 Race Forever

Catalog Number: 12570

Your father has been teaching you about race cars your entire life. Now you find yourself in Africa on your own, facing some of the toughest driving conditions in the world. Is this race the beginning of your fame or the end of your career?

Number of Endings: 33
#7 Escape
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#8 Escape

Catalog Number: 12571

The year is 2045. Civil wars and foreign attacks have split the U.S. into three hostile political areas. Can you make it home from your secret mission about invasion plans in time to help stop it from happening?

Number of Endings: 27
#9 Lost of the Amazon
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#9 Lost on the Amazon

Catalog Number: 12572

You are a young doctor specializing in strange tropical diseases that can morph into worldwide epidemics. Now you face a journey into the Amazon jungle where your medical team has mysteriously disappeared in the search for a cure.

Number of Endings: 26
#10 Prisoner of the Ant People
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#10 Prisoner of the Ant People

Catalog Number: 12573

As a research member of the Zondo Quest Group II your mission is to combat the Evil Power Master, who is attempting to destroy individual planets in his quest to control the universe.

Number of Endings: 28
#11 Trouble on Planet Earth
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#11 Trouble on Planet Earth

Catalog Number: 12574

The Earth's oil reserves have gone missing overnight. A mysterious galaxy beyond the Milky Way seems to be siphoning Earth's oil using laser straws. The world's economy and life as you know it will crash to a halt, unless you can stop th threat from space.

Number of Endings: 22
#12 War with the Evil Power Master
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#12 War with the Evil Power Master

Catalog Number: 12577

You and your Martian teammate Flppto are top commanders in the Lacoonian System Rapid Force, and you must protect the thousands of planets in the System from the Evil Power Master.

Number of Endings: 30
#13 Mystery of Ura Senke
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#13 Mystery of Ura Senke (Cup of Death)

Catalog Number: 12578

You find out that a tea ceremony bowl has been stolen from the Ura Senke School of Tea in Japan. It's only when you find out how valuable the bowl might be on the black market that you begin to suspect more than a minor theft.

Number of Endings: 23
#14 The Case of the Silk King
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#14 The Case of the Silk King

Catalog Number: 12579

Things have been slow around the office. Then a case lands on your desk that tells of a well-known American who disappeared while visiting friends in Malaysia. Should you take the case?

Number of Endings: 19
#15 Beyond Escape
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#15 Beyond Escape

Catalog Number: 14057

Warfare has spread to San Francisco, where a determined band of guerrillas is holding out in the hills watching the city's destruction. The struggle against the police state is fierce, but you must be fiercer if you value your life!

Number of Endings: 20
#16 Secret of the Ninja
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#16 Secret of the Ninja

Catalog Number: 14060

Ominous things are happening at the dojo of your friend Nada ; they are traced to the arrival of a samurai sword from an anonymous benefactor. You may have to learn the secret arts of the ninja to help Nada vanquish this sword threat.

Number of Endings: 29
#17 The Brilliant Dr. Wogan
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#17 The Brilliant Dr. Wogan

Catalog Number: 14058

Dr. Wogan has designed a machine that could stop radiation and shift the balance of world power. But she and the machine's plans have gone missing. Can you find Dr. Wogan's plans before the most dangerous of people do?

Number of Endings: 20
#18 Return to Atlantis
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#18 Return to Atlantis

Catalog Number: 12579

You and your colleague return to Atlantis. But back below the surface of the sea a treacherous king lures you to riches; rebel slaves lure you to help lead a revolt; and the evil Nodoors aim to capture you and keep you below ... for good.

Number of Endings: 18

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